Separate truths from myths |
|||
How it works . . .
|
|||
|
|||
Actual screen shot of Shotgun-Insight working with a real target . . .
|
Image manipulation and pellet recognition controls . . . .
|
|||||||||||||||||||||||
Tips: Material for the target: It must be strong enough to withstand pellet "bounce-back" from the pattern plate and being struck by the wad. Wallpaper is easy to find and can be quite low-cost. 2-pieces taped together giving an area approximately 40" x 40" work well. Further, stippled or waffle finish provides some thickness to the paper so the pellets make clearer holes - a halfway house between paper and cardboard (the textured side faces the pattern plate, the smooth back of the paper is the target side!!). One can use pre-marked targets showing circles / segments as sold by a number of ammunition manufacturers. However, one has to help-out the software by identifying the pellet holes that fall on the pre-marked features (it's hard for the image recognition algorithm to pick-out a dark hole on a black line!). Normal office type paper will tear. Some things which should help - a target dispenser 'Targomatic' and a role of 'Shotgun Patterning Material' or some heavy-weight art paper available on long rolls and at low cost!
Taping the target together: If one needs to join two pieces of paper together, do not use 'Scotchtape' / 'Sellotape' on the front face because it is shiny and reflects back the flash of the camera! Draughting / masking tape is ideal.
Camera: Shotgun-Insight was developed with a medium/low cost Nikon Coolpix 2 mega-pixels camera. Higher resolution requires a faster computer to process the data. Anything a lot less will have difficulty to pick-out No.8 / No.9 shot. When taking a picture make sure that the camera is square-on to the target to minimise distortion. The software can correct for small rotational errors.
Computer: Consider a 700MHz Pentium III with 256MB RAM as the minimum for ~2M pixel pictures. |
|||||||||||||||||||||||
(c) Dr A C Jones |